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Beastgirls Rush! (Game Jam)

GENRE

Tower Defense & Roguelike

DUARATION

25th - 27th, July 2025

ROLE

VFX ARTIST

PLATFORM

PC

ENGINE

Unity 3D

TEAM SIZE

4

COMPETITION

MelonJam 6

This is a tower defense game where players can mix and match towers with different elemental attributes to build more powerful ones. I participated in the development of this project during the Melon Jam 6 with the theme as COMPOUND. In this project, I served as the game effects artist, creating effects such as tower attack projectiles, explosions, portals, and environmental effects. As a game jam project, effects development primarily followed rapid prototyping principles, using simple geometries to abstractly build distinct element properties. During this process, I also implemented more complex effects like dissolving.

My Contributions:
· VFX Design & Creation
· Shader Creation

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